EndZone

train tracks reset - vert

Wumbologist

Inline breakside reset setup  

Offense

Jam Cut - Vert

Wumbologist

Standard Jam Cut  

EndZone

End Zone Sideline Dominator Iso

Runrunrun

End Zone Iso Play 1. We're looking to Iso Handler 1/2/3/4 whoever is playing pos 2 2. Handler 2 will go for STRIKE, score if completed 3. If failed, Handler 2 will go for INSIDE/AROUND look, score if completed 4. If failed, Handler 2 will go for IMMEDIATELY RESET (NEAR) 5. If reset completes, look to hit Cutter 5 at the top left corner for a score, meanwhile Handler 1 will move into reset position 6. If unable to hit Cutter 5, Cutter 5 will clear to the back of stack. Handler 1 will go for SLIDER. Look for IMMEDIATE HIT to Handler 1 7. If SLIDER fails, Handler 1 will take quick OPEN SIDE RESET 8. Handler 2 will GIVE AND GO for a short POP/BACKHAND. If fail, repeat step 2 onwards  

Offense

POW! 2023 Ho Stack

garrisongracey7

Describe the play  

Offense

Vertical Stack Clearing

Wumbologist

How to clear  

Offense

Vertical Stack Basic Movement

Wumbologist

Basic cuts in a vertical stack  

Offense

Zipper (Under/Deep)

garrisongracey7

Describe the play  

Offense

Need a Good Name

garrisongracey7

Describe the play  

EndZone

Test test

QuinnFoley49

Describe the play  

Offense

Horizontal

RUF

Se inicia la jugada, con un stack horizontal bien distribuido a lo ancho de la cancha, aprox a 20m de manejo. El manejo se posiciona empleando las posiciones de poder. (manejo del lado abierto retrasado, manejo del lado cerrado adelantado). Si el disco lo tiene 1, cortan 4 y 5. Si el disco lo tiene 2, cortan 5 y 6. Si el disco lo tiene 3, cortan 6 y 7. La persona que "inicia" el corte eligiendo hacia donde cortar, es quien esté del lado ABIERTO. En este caso dan forehand, por lo que siempre será la que está a la derecha de la pareja activa. El compañero de la pareja activa, espeja al corte. En este drill, no se muestra el trabajo de manejos. Esto se mostrará en otro drill. No prestar atención al paso 5 por ahora.  

Defense

FSU ho zone

styrochrome

The goal of this play is to break pull plays. We only stay in it for one or two throws. As soon as they get into momentum, we can let it go and settle into regular defense.  

Defense

FSU vert zone

styrochrome

The goal of this play is to break pull plays. We only stay in it for one or two throws. As soon as they get into momentum, we can let it go and settle into regular defense.