Drills

3 Man Mark - Tryout drill 1

nigelwoo

3 Man mark - vert stack with flick force, aiming to hit the player with the disc at chest height. Repeat for backhand force  

Drills

Throwing Drill - Tryout drill 2

nigelwoo

Throwing drill on flick throws, hitting 1) upline floaty/snappy throws 2) leading upline throws into the middle 3) hard fast throws crossfield. Repeat for backhand  

EndZone

Pookie

Nateg

Endzone iso  

Drills

8-4-2 (cardio)

jasonerickson4

Cardio drill, emphasizes the importance of making accurate passes  

Drills

Zig Zag

jasonerickson4

Emphasizes hard cuts, and committing to a cut  

Drills

3-2-1

jasonerickson4

This highlights being able to work on defence to cover an area Helps the offence use fakes to their advantage to find open throws  

Offense

Mailman

csh66509

Mailman delivers  

Offense

Zipper

csh66509

Vertical Stack, initial cuts to break up defenders, re-cut to add chaos, deep throw to the zipper  

Defense

House(ish) Zone

NathanM

The goal of this zone is to force the disc mid. The hope is to give as many people as many opportunities as possible to make a play on the disc. It is similar to the "House Cup" used by the Open Comp team, but we will not rigidly follow what they do. We will make this our own. There are two groups of partners in this (Player 1&2, Player 3&4). The goal of these players is to force the disc to the middle of the field. In this zone, we do not want to see throws that go up the sideline. When the disc is on player 1&2's side of the field, they play a somewhat traditional cup forcing the disc towards the middle. Player 5 is responsible for any fancy ation that goes upfield down the middle Players 6&7 are deeps. They play essentially the same as deeps do in a regular 3cup. If they get the opportunity to squeeze in and add pressure closer to the action, they should take it, but they should never compromise on having adequate coverage on deep players.  

Defense

Pressure Zone

NathanM

Overall, the goal of this D is to prevent easy handler throws while still covering downfield. We want handlers to make quesitonable, risky, high, low, or other suboptimal throws.  

EndZone

Goat 2-Out End Zone (Copy)

Fly

Can the goat get home safely?  

Drills

Force forehand

MisterChan

Describe the play