Offense

Pistols

merls

Describe the play  

Offense

90 Drag

merls

Handler gets open. Any means needed.  

Offense

Slippery

merls

Describe the play  

Offense

Jungle

merls

Called as either 32 or 23 jungle. The number dictates the split stack orientation.  

Offense

Sweep

merls

Describe the play  

Offense

Option

merls

This play is run when the disc is on the flat side.  

Offense

Spice

merls

Sideline Setplay  

Defense

Box and Cup Zone

SenseiCAY

This is a modified zone look using both two- and three-person cups. Works well in any wind, or just as a zone look different than your traditional 3-3-1.  

Offense

Sidecar (O initiation)

SenseiCAY

Play call can be any actual cocktail/mocktail (e.g. Cosmo, Margarita, Shirley Temple). Offense initiation play, working from the sideline or the middle. All but one cutter (furthest break-side cutter) go deep, clearing the space for that cutter.  

Offense

Coke (O initiation)

SenseiCAY

Play call can be any mixer (coke, soda, orange juice, seltzer, etc). This is an initiation for offense that works from a centered or sideline-trapped disc. The two force-side cutters make clearing cuts to clear the space for the nearest break-side cutter to enter the strong space.  

Offense

Tequila (O initiation)

SenseiCAY

Play call is any spirit (tequila, vodka, rum, etc.). The idea is to get the disc moving from the sideline.  

EndZone

Leopard

EDMfrisbee

Describe the play