Simple cutting patterns and setting up the stack after the disc is thrown. 2 Active pairs (closest to the disc) cut in a triangle. Things to remember: when cutting deep, run straight, parallel to the field. When cutting under, run at a ~45-degree angle. After the disc is thrown, usually the handler furthest away from the disc goes "through" which means joining the cutting stack.
Ho stack play where you score asap. This can be run to either sideline, and will be called as such. Assume the D is on the home sideline in this current mockup and this is Kill Play Home. Flip if Kill Play Away.