Offense

Mailman

csh66509

Mailman delivers  

Offense

Zipper

csh66509

Vertical Stack, initial cuts to break up defenders, re-cut to add chaos, deep throw to the zipper  

Defense

House(ish) Zone

NathanM

The goal of this zone is to force the disc mid. The hope is to give as many people as many opportunities as possible to make a play on the disc. It is similar to the "House Cup" used by the Open Comp team, but we will not rigidly follow what they do. We will make this our own. There are two groups of partners in this (Player 1&2, Player 3&4). The goal of these players is to force the disc to the middle of the field. In this zone, we do not want to see throws that go up the sideline. When the disc is on player 1&2's side of the field, they play a somewhat traditional cup forcing the disc towards the middle. Player 5 is responsible for any fancy ation that goes upfield down the middle Players 6&7 are deeps. They play essentially the same as deeps do in a regular 3cup. If they get the opportunity to squeeze in and add pressure closer to the action, they should take it, but they should never compromise on having adequate coverage on deep players.  

Defense

Pressure Zone

NathanM

Overall, the goal of this D is to prevent easy handler throws while still covering downfield. We want handlers to make quesitonable, risky, high, low, or other suboptimal throws.  

EndZone

Goat 2-Out End Zone (Copy)

Fly

Can the goat get home safely?  

Drills

Force forehand

MisterChan

Describe the play  

Defense

Handler Marking

MisterChan

The handler's objective is to complete a pass into the breakside lane. The mark's objective is to prevent any passes into the breakside lane or at the very least, force them to make less desirable wide or high throws.  

Drills

Warmup

MisterChan

Describe the play  

Offense

Continue

MisterChan

Continue  

Offense

Râteau horizontal

alachambre

Play horizontal de démarrage, les 3 joueurs dans l'ouvert dégagent côté fermé pour laisser l'espace au joueur dans le fermé.  

Defense

Cupasaurus

atsheppa

This is a 6-person cup zone defense with one deep defender to be used off the pull when the other team is trapped in the corner of their end zone with wind, preferably a crosswind.  

EndZone

Squirrel 2

apython

Squirrel 2