EndZone

The Wall

hucker55

This play is used when the offense breaks through your initial zone defense.  

Drills

Checkmark Drill

ultimatebryan

Works on putting to space  

Offense

The Cross Iso

hucker55

This is simply an iso that has 2 isos. This iso rellies on swinging and dumping the disc to break the force and let the isos get open.  

Offense

vert stack against defender staying long

hucker55

This is an example of what to do if a defender is defending specifically hucks.  

Offense

Diagonal

hucker55

Advanced play using green space to the offenses advantage. This scenario is not the only possibilities. for every part there are at least 2 other options which makes the play flexible.  

Offense

Flood - Zone O play

Brimstone

a fun play for running against a zone. it actually works surprisingly often. Note that you do not have to send the 3rd handler deep, in case the handler cannot get off a huck and needs to dump/swing it. a good play to run immediately off the pull to make you a threat right when they run down.  

EndZone

L stack endzone flow

Brimstone

good play for endzone with good handlers  

EndZone

3 in 3 out

Brimstone

easy simple way to set up anywhere in the enzone  

EndZone

Waterfall

Brimstone

Everyone cuts on way, one person cuts the other way. EASY.  

EndZone

Zipper

Brimstone

Old play, but useful. Hard to make good second cuts because of the weird clear outs, so focus on getting IMMEDIATELY back in stack after make clear out cuts (2nd play) if the zipper doesn't work. Works very well in an endzone poachy D if you do it right.  

Defense

Unicorn (Ring calls this Delta)

Brimstone

3 open side guys poach under 1 break side guy helps deep Tight handler D  

Defense

Poach, take 1

Gianattasio

Simple poachy D, focusing on a flick force, bracketing by the upfield D, and something like a two man cup on the trap half of the field/