Offense
Diamond
svervaetHow to break a cup. The goal here is to exhaust the cup to create a lot of holes in the wall.
Defense
Junk D1
svervaetIt's a D for a team with some experience and with good communication. It's good to "disguise" the D like a man-to-man for the surprise.
Offense
Shotgun
svervaetStack horizontal permettant une passe longue au départ ou un flot suite à la première passe.
Defense
junk set 1
ultimateSUdefense used against vert stack to eliminate first two cuts and possibly get an early D.
Drills
Best Handle Drill
marcusmenzel6 discs spread in a semi circle. throw two IOs, two flats, and two OI's switch between back hand and flick. 3 lines of cutters... Blue numbers are the handler stations, the handler should run to each disc and check it in then throw. Red numbers are cutter at the end of the drill have the last cutter put a deep huck up for the handler to theoretically D but really just catch it, focus on body positioning.
WarmUp
Pilz/Mushroom
jankruegerWarmup with cuts, horizontal lead pass, sideline pass & sideline defense
Offense
Set play from endzone, ho stack
dancarmanexploits holes in the defense to push it up field with quick cuts until a deep makes a move and strikes. Run it right off a pull and you should have an open throw to your deep.
EndZone
Basic Endzone with Wheel
panaThe Big Ideas: 1. Advantages: 1. Disadvantages: 1. Responsibilities: Handlers- Cutters-
EndZone
Endzone from Sideline
panaThe Big Ideas: 1. Advantages: 1. Disadvantages: 1. Responsibilities: Handlers- Cutters-
EndZone
IsoStack
ShandaThis is an isolation play. The players stack closely at the back of the end zone. Player #4 is your best cutter/best mismatch. Player 4 moves up and makes a cut for the catch. If player 4 does not shake their mark, the move up the sideline and get to the back of the stack while the handlers dump and reset. If a second mark moves in to help mark the unmarked player should move to the open side of the field. Handlers may also take the opportunity to cut into the open side of the field.