Offense
Ki Play - Basic Pathways
ScottdurocherCouloir 1 = deux voies. Pour permettre au joueur 1 de revenir pour une passe Swing. Couloir 2 = une voie vers le fond. Couloir 3 = cut (strike) in or long. CLEAR jusqu'au 2/3 du terrain en largeur. Remonte en diagonale pour reprendre le couloir 2.
Offense
Ki Play - basic (reset to 4)
ScottdurocherReset, get open, as soon as the Handler LOOKS and TURNS towards you.
Offense
Ki Play - basic (pass 2 - on the clear)
ScottdurocherInverted slingshot. First objective is to break. On this play, break is possible to player 2. Player #1 has the responsibility to get open for the second pass.
Offense
Ki Play - basic (Ki-Y)
ScottdurocherInverted slingshot. First objective is to break. But on this play, no break is possible to player 3 or 2. Player #1 usually has the responsibility to get open for the second pass, but… She or he sees that a huck is possible.
Offense
Ki Play - basic (pass 2)
ScottdurocherInverted slingshot. First objective is to break. But on this play, no break is possible to player 3. Player 2 will get the pass on the open side. Player #1 has the responsibility to get open for the second pass.
Offense
Ki Play - basic (pass 3 and dish)
ScottdurocherInverted slingshot. First objective is to break. Usually, Player #1 has the responsibility to get open for the second pass. But, this time, a Dish is the better option.
Offense
Ki Play - basic (pass 3)
ScottdurocherInverted slingshot. First objective is to break. Player #1 has the responsibility to get open for the second pass. If all works… a flow of breaks.
Offense
Centered Disc Dump Set
sawyerthompsonSame for flick and backhand force. If mark is straight-up, you can turn either way. I would recommend right-handed players turn right, though, as it makes the cut behind you easier to throw to
Offense
Dump Set (trap)
sawyerthompson"First handler" refers to the first look, who is in the middle of the field (numbered 2). "Second handler" refers to the second look, who is on the far sideline (numbered 3)
Defense
4-person Cup
James Greeno4-person cup switching mark to trap sideline. 1 & 2 are the 'Marks/Off-Marks'. 3 & 4 are the 'Middles'