Offense

Aces

gerstlel

Play to quickly gain yards, from a dead disc on our half of the field  

Offense

Ziggy1

Santo Giacalone

One of the many variations of how to run Ziggy. Handler #2 (blue) needs to always be looking alive even though they won't be activated with this defensive setup. Handler #3 & #1 are working hard to get open and get the disc to a deep cutter coming in on the sideline. Deep cutter should always look for the reset until activated for the deep throw. Only a handler with strong back hand completion skills should look to give the second deep cutter a pass to the endzone.  

Offense

Disc on Break Side B

kaizhang

Disc starts static on open side. Opponent plays person defense. This is very similar to play Open Side B. Initial movement is identical, but I will play out another possible and ideal scenario.  

Offense

Disc on Break Side A

kaizhang

Disc starts static on break side. Opponent plays person defense. This is the ideal scenario from starting disc on the break side. All throws are open side throws. Continuation Step is one of the many scenarios that can play out after the first pass.  

Offense

Disc on Open Side B

kaizhang

Disc starts static on open side. Opponent plays person defense. First pass is a break to the middle of the field, which enables power position for the receiver (5) to throw long to the continuation cutter (4). Compared to play Open Side A, this play is more likely to happen if the mark on the initial thrower (2) is cheating on their mark, or if the defender on (5) is poaching off the lane and not sticking to (5). Note that (3) stays active to engage their defender, who could otherwise disrupt (5)'s throwing lanes  

Offense

Disc on Open Side A

kaizhang

Disc starts static on open side. Opponent plays person defense. This is the ideal scenario from starting disc on the open side. All throws are easily executed open side throws. The play ends with either us scoring, or making a vert stack in the endzone.  

Offense

Beating the wall

cvazquez

The key to beating the wall is to work the disc up slowly, and take advantage of well-timed cuts. We must keep one player in iso (isolation) and cycle out who is in iso as we move the disc. Recognize opportunities to move the disc closer with swings, and find holes in the wall for well-timed cuts in the endzone.  

Offense

4s Vert Stack

cvazquez

The vertical stack gives us some more options for an offensive play that's different from the box. The idea is to allow for continual play after the first throw to ensure that we keep possession with high pressure cuts to potentially score a point in a few throws.  

Offense

Gamma

cvazquez

This play is essentially the second handler (2) making a deep strike. 3 and 4 can support with well-timed in cuts, and availability for a swing/bail throw.  

Offense

Beta

cvazquez

Beta is essentially allowing the cutters free rein of the field, with a second handler staying back for a bail or swing.  

Offense

Alpha

cvazquez

Alpha box play for fours. The idea is to leave the field open for key cuts in at the right time, to strike deep when the opportunity is open, and be prepared to fill in as swing when you're needed.  

EndZone

La Fumel

Brian23

Comment marquer quand le disque est pres de la end zone