
Offense
Sweep
joelpitneyGreat play to run when cutters aren't getting open, or when you need to get the disc to the break side.

EndZone
Horizontal Iso
joelpitneyBest called out of a time out, we use this play to identify a mismatch and exploit it. The key to this play is having the handler determine the best mismatch and communicate it covertly (by calling a codename).

Offense
Reset Option 3 - Break Side "Side line"
msteinThis play is being run in the context that we have the disc mid field; we were not able to find a successful pass up the field from the stack, and the first reset - a wheel - failed. See this play to understand where we are at for the failed wheel: https://playspedia.com/play/21305 <br> <br> With the wheel failed, we are now at about Stall 6/7. Note that at this point we are just trying to reset the disc however possible. These are just some suggestions on how we can get this done.

EndZone
Doping
joelpitneyGreat play to run when the disc is in the center of the field and the handler defenders are overplaying them (getting in the way of the flow of our standard offense).