
EndZone
Horizontal Iso
joelpitneyBest called out of a time out, we use this play to identify a mismatch and exploit it. The key to this play is having the handler determine the best mismatch and communicate it covertly (by calling a codename).

Offense
Reset Option 3 - Break Side "Side line"
msteinThis play is being run in the context that we have the disc mid field; we were not able to find a successful pass up the field from the stack, and the first reset - a wheel - failed. See this play to understand where we are at for the failed wheel: https://playspedia.com/play/21305 <br> <br> With the wheel failed, we are now at about Stall 6/7. Note that at this point we are just trying to reset the disc however possible. These are just some suggestions on how we can get this done.

EndZone
Doping
joelpitneyGreat play to run when the disc is in the center of the field and the handler defenders are overplaying them (getting in the way of the flow of our standard offense).

EndZone
Duncan
joelpitneyGreat "double cut" play for when the disc is on the sideline near the endzone and a lot of time for the play to develop.

EndZone
Bomber
joelpitneyIso cutter cuts hard to the corner cone, then pretends to clear before immediately cutting back.