Offense
Strike Progression
DavidNguyenTaking the Strike option instead of the around. This option gives you power position to add momentum into your hucks. Cutters need to recognize power position from the handler to cut accordingly.
Offense
Around Progression
DavidNguyenAs the dump positioned on the break-side, you are at a positive angle in relation to the disc. You have two main options. To strike or to play the around. Play whatever the defense is giving you.
Drills
side stack simulaciĆ³n
JuangoColSimulaciĆ³n del side stack utilizando cortes continuos. Mantener intensidad por 10 lanzamientos. Drill para tres personas. Los conos no deben tener una apertura mayor a diez pasos. Debe concentrarse en los cortes lineales y la intesidad.
EndZone
End Zone Sideline Dominator Iso
RunrunrunEnd Zone Iso Play 1. We're looking to Iso Handler 1/2/3/4 whoever is playing pos 2 2. Handler 2 will go for STRIKE, score if completed 3. If failed, Handler 2 will go for INSIDE/AROUND look, score if completed 4. If failed, Handler 2 will go for IMMEDIATELY RESET (NEAR) 5. If reset completes, look to hit Cutter 5 at the top left corner for a score, meanwhile Handler 1 will move into reset position 6. If unable to hit Cutter 5, Cutter 5 will clear to the back of stack. Handler 1 will go for SLIDER. Look for IMMEDIATE HIT to Handler 1 7. If SLIDER fails, Handler 1 will take quick OPEN SIDE RESET 8. Handler 2 will GIVE AND GO for a short POP/BACKHAND. If fail, repeat step 2 onwards