
Offense
Nipple
thatchdawg4Nipple is a shot play. It creates an easy under for power position and an isolated cut that will have 0 help

Offense
German
thatchdawg4The idea of this play is to have most of the offense in the deep space, but creating a massive under lane for the 2 isolated cutters. They maintain that space and let those 2 work for a few throws before the disc reverses to the break side and finally advances up the field

Offense
Football
thatchdawg4Football is a play that looks more like a play run during a football team. The idea is to keep the defense off-balance. We get the disc to the break side a take a shot from there

Offense
Trojan
thatchdawg4Trojan attacks the break side early from ho stack. The early fake strike cut gets the defender on his heels, so when he reverses to the break side, there's tons of space to get a break throw out there. Then there's a second where there's no mark, and the clear out leaves the break side wide open for a huck

Offense
Peel
thatchdawg4Peel uses the man-buddy concept to get an open under look. Defenses often are slow reacting to the throw and go so this play takes advantage of that.

Offense
Backside
thatchdawg4Backside is a side stack play that is designed to create 2 deep options for the thrower, primarily a break side deep cut with a force side throw made, which is almost impossible to defend

Offense
Infiniti Offense - On a Turn
LentzWCOn a turn, Infinity can run exactly like it does from the pull. If you have the time and want to slow the movement down, you can set it up the exact same way and run it out of a vertical stack. But on a quick transition, there isn't always time to slow things down and get set. This version sets up in a quick split stack. There will always be the opportunity for big transition plays. This is assuming there is no such clear opportunity.

Offense
Infinity Offense - Initiation and Cutter Movement
LentzWCInfinity (or Bowtie) is a constant flow offense. It can run electrically fast, methodically slow, or anywhere in between. It accommodates players of all skill levels, as long as you’re willing to keep moving. The goal is players cutting to open space in alternating patterns to avoid clogging. Poaches are easily punished and it readily transitions into zone offense. NOTE - Successful Upfield Throws: This walkthrough does not cover successful upfield throws. Only cutter progression. If there is a successful upfield throw, the cutter progression does not change. Players continue to rotate through the cutter motion and the receiver returns to the flow once they have passed the disc. NOTE - Alternating Cut Direction: This walkthrough shows all cuts alternating, but that isn't always necessary and can sometimes prevent a player from taking advantage of good timing and field position. If spaced out correctly, in cuts could go toward the same sideline, back-to-back.