
Offense
4s Sidestack ISO
edwardbredinFlood plays only work if there is a vague threat of you cutting openside from the sidestack. This is a basic ISO from sidestack. Set up and see what the matchups are and call ISO (1, 2, or 3). That player gets 3 cuts in the lane to get open, the deepest in the stack will continue off of them or fill if they clear.

Offense
4s Sidestack Pipeline (1, 3)
edwardbredinFlood plays only work if there is a vague threat of you cutting openside from the sidestack. This is basically a version of pipeline or a 1-5 vertical stack play. 1 initiates and drives hard across then straight deep (should be out fastest player), hopefully pulling defender 3. 3 comes in open side and 2 can jab open and cut for a swing pass.

Offense
4s Flood 3
edwardbredinThis is a basic flood play. The 3 players in the sidestack are numbered 1, 2, 3 from closest to the thrower. Always set up on the opposite side of the thrower or breakside if in the middle. 2 and 1 cut across, 3 jabs out and then comes back for a swing. 2 then continues.

Offense
4s Flood 2
edwardbredinThis is a basic flood play. The 3 players in the sidestack are numbered 1, 2, 3 from closest to the thrower. Always set up on the opposite side of the thrower or breakside if in the middle. All players push across and 2 comes back, they get a choice of coming in or out depending on how their defender sets up. Make sure to space so as not to pick.

Offense
4s Flood 1
edwardbredinThis is a basic flood play. The 3 players in the sidestack are numbered 1, 2, 3 from closest to the thrower. Always set up on the opposite side of the thrower or breakside if in the middle. 2 and 3 push across, 1 jabs in then strikes deep. 2 makes a 7 cut back as an alternative.

Offense
4s Reverse
edwardbredinThis is the opposite of sideline. It works best if either the other team is predicting us to use sideline, or if the defender on the handler is really poaching the upline. Player 2 makes a deep strike, player 4 attacks deep then in on the open, and 3 cuts for a swing.