Offense
Zone Offense
USNBoysUltimateRoles: 1, 2, 3 - "Handlers" - Looking for opportunities to move the disc through, around, or over the cup. Trying to get the disc to the poppers and deeps. 4 and 5 - "Poppers" - Cutters who are working closer to the throwers, trying to find space around, beyond/behind, and in the cup. Their positions aren't fixed. They're looking for holes and spaces where they can receive from handlers. After receiving the disc, poppers should look to move the disc to the other popper or the deeps. 6 and 7 - "Deeps" - Cutters who play further downfield than the poppers. One deep should try to occupy the deep-deep in the zone, stretching them out as far as possible. The other should be prepared to receive from the poppers if we can move the disc through, around, or over the cup. General Principles: Most of the time, avoid throwing to a receiver who is running away from you | "Be quick, don't hurry" | When you receive past the cup, turn and look upfield instead of looking back to a handler
EndZone
T endzone
nathandhuffA more spread-out variant of our endzone. Will be used when our vert stack endzone is getting predictable. Very handler-driven endzone! Cutters should not over-cut but should be loud if they are getting poached and go get the disc. Handlers play smart frisbee! When on a sideline there will need to be heavy communication between the man on-stage and the third handler, just talk it out and be patient.
EndZone
ENDZONE OFFENSE
nathandhuffThis is our default vert stack endzone offense. Know the positions and what is expected in each. Don't over-cut or force throws in the endzone, we can score patiently.
Offense
Dark Star: Breakfast 4 Dinner
joelpitneyCutters immediately switch roles to confuse a poach look. In this scenario, the defense smartly hangs back to take away the deep. Therefore an under cut is wide open. Handlers can move disc while cuts develop.
Defense
331 zone
seancolferThis is our primary zone look. The front three are applying direct pressure to the disc, while the back four are playing a more traditional containment zone around the cutters with a Spot, two wings and a deep.
Defense
232 zone
seancolferThis is a 232 but in really strong wind it may look more like 241 where we play the Rover far closer to the disc to muck that space up.
Offense
Vertical Stack Dump Scenario 3 (Disc is at Open Side)
Ankara Frostbite Ultimate- Blue is offense, Red is defense
Offense
Vertical Stack Dump Scenario 2 (Disc is at Open Side)
Ankara Frostbite Ultimate- Blue is Offense, Red is Defense - Dump Handler beats the defender upline
Offense
VERT - podstawa "od tyłu"
Filip DobranowskiFomacja wertykalna, w któej katujemy od tyłu. - od połowy boja Mamy wiele opcji: - cut in - cut out - cut in - cut in (open side i break side) - cut out - cut in i oczywiście pamiętamy o kontynuacji, więc osoba "przed" nie śpi i aktynie angażuje swojego deendera, wykorzystując przewage w ataku i jego pozycje. Możemy odpalic dwie oferty na raz (in-out, in-in (ale jeśli nie ma jeen musi czyścić out,) ale możemy też grać kontynuacje tymi 2oma playerami (najpier jeden cut, potem drugi) Stack przesuwa się względem dysku robiąc przestrzenie. I motyw to klasyczna gra po jeden ze stron (open/lub brejk) jak szystko idzie z założenia. Jeśli nie ma hucka to kontynuacja może i nawet powinna wrócić na mocnym INcutem (jeśli gra to po stronie dysku, jeśli czyści to po drugiej). II motyw to brak opcji pierwszego podania do incuta, wtedy cut w poprzek przed stackiem mocno na druga strone zostaiając defendera. Jeśi nie ma bo handler resetuje, czyszczenie i robienei miejsca dla kolejnych cutterów. H - kom. i czyszcz