
Offense
Short Field Flow if dump clears up line
SomeNiall291) Create Power Positions out of short wins and take advantage of shallow stack (Moves off deep of stack, moves from front stack slash cut for creating a position to execute measured deep shots to where the receiver's defender isn't). 2) Front of stack first move to where the defender is giving them (after looking over shoulder) 3) Man with Disc, aim to move disc and reset to previous Thrower off sideline -Cut upline (openside) or get in position to slash cut (breakside) in front of thrower. 4) New Front of Stack cuts in a reset manner timed off "upline/slash dump cut". 5) Front of Stack then becomes the "dump" in a traditional sense, but utilises where the defender isn't for the reset. 6) Every slash cut wants the early inside/the around, and takes off deep if neither is delivered (that deep cut is on after some slash cut flow). 7) The opposition's force is not vital to the cut, but set up of stack should be shallow and angled to give two lanes for throwers

Offense
Vort(h)ex (Sideline)
chinkamasterSimilar to Ho stack but shape is maintained throughout providing equal spaces with all players and increasing flow efficiency

Defense
Zippers
MNstarpowerzipper plays. We will almost never run the second version of this, unless a team shows that they're poaching a ton in the stack.

Defense
Shy Guy
MNstarpowerShy Guy pull play ran to the break side. We can run this to either side, but running to the breakside is the preference.

Offense
Horizontal stack cut
yeeekennFocus more on the cutting patterns for the cutters. Handler reset will be worked on later.

Defense
Swig
P2ttyGeneral Notes: - The cup must react and play defense based on the mark, cohesiveness and unison are what make great zone defenses - Rails are imperative in containing and keeping our zone when they gain horizontal momentum, they can swing the disc all they want but rails must stop the next continuation - The middle or short deep plays a crucial role in helping the rails stop throws that break our zone, they are responsible for taking players that enter their zone and passing them off accordingly - The deep's job is to survey the field of potential threats attacking deep and containing their offense; arguably the most difficult position to play well in. But his job is easier if our zone stops continuous horizontal movement, generating fewer options from the rails. In the Middle: - Main goal is to push them to the low sideline, once they are there, you must do everything in your power to keep them there, it frustrates the handlers which leads to 50-50 balls and lazy arounds