Offense

Box - Swing

leopls

Describe the play  

Offense

Box - Upline

leopls

Player beside handler with disc always initiates cut. Successful upline, continuation upfield  

Offense

6v6 Vert Stack Offense

alexdsouza14

Basic vertical stack offense initiation.  

Offense

6v6 Sideline Offense Initiation

alexdsouza14

This is a simple way to initiate our offense on the sideline  

Offense

Carré 4c4

Serpent58

Describe the play  

Defense

Inside Deep Break

ebeattie

Describe the play  

Offense

Kill Drill HAZE

CameronR

Movement of each Participant starts the second they release disc to keep timing of the deep throw  

Defense

3-3-1

jlaurie

This is a variation of the 3-3-1 containment zone. The main differences are: the middle defenders (2 & 5) play a couple of steps forward of the other defenders in their row. Also, the 4 & 6 defender are lined up slightly inside of the 1 & 3 defender in front of them. By packing the zone, we want the handlers to have few options other than passing it around the perimeter to each other. After a while, we want them to get bored and either try to pass it through the middle (which should be clogged) or over the top.  

Defense

Juggle Ho

dougpetro

This is a form of Ho Stack that I drew up inspired from what Jacob shared to me. Blue is O. It looks intricate, but to sum it up simply: -There are two cycles formed by the left two cutters (4 & 5) and the two right cutters (6 & 7). -One cutter from one pair will be cutting in, the cutter from the other pair will be cutting out, and the complimenting cutters in each cycle will be clearing and making space. Notes: -The cutters on the force wing will be dragging defenders up field away from the hot zone. If they poach to the lane, streak deep -First cut should come from breakside inner cutter. Force side inside and outside cutter movement should both be upfield. Realistically the completion should be made by step 3. If not, the first two inner cutters will cycle to wings, and the initial wingers should be the next two cuts. *No handler or disc movement is shown. Upon swing, keep same rotations, but tweaked to cut to new handlers force side. Handlers try to get disc back to middle*  

EndZone

Endzone cutting basic

reid237

Option 1: front of the stack cuts break as the handler throws them open, they continue a short lateral throw to second in the stack and they continue to space for the back of the stack (dont pick) Option 2: front of the stack doesnt get option 1, they cut back open side and get an open side throw, the handler that throws immediately cuts strike to follow. Option 3: 1 and 2 are covered, immediately look dump, throw the dump and swing to the next front of the stack filling to break space. Then the flow continues with option 1 then option 2 and then dump.  

EndZone

Endzone side line resets

reid237

On the open sideline first look is the break around, second is the strike. Around, strike, next around, strike, next around, strike... after an around, the front of the stack continues to the breakside. After a strike reposition to continue to strike to the endzone or get it off the sideline On the break sideline the same idea. After a throw to the middle of the field cut strike across. If a strike is completed, continue to break to the front of the stack. If there is space and confident handlers, the strike can turn into a 7 to get off the sideline on either side.  

Offense

Handler reset (break sideline)

reid237

Getting the disc off the break sideline creates momentum and opens up throws downfield. There are lots of combinations or throws and cuts to get the disc moving so communicate with your handlers. Order of progression: 1. throw if 2 is open and has hand out 2. if not open 2 clears and 3 fills 3. throw to 3 if open and potentially continue strike 4. if 3 isn't open 3 clears up field and 2 cuts to the middle of the field and is thrown to space