Offense

Shape Maintenance when the disc moves to the hat, and no dribbling occurs.

conjurorcasey

How to achieve shape maintenance if the disc goes to the hat, but no dribble or immediate flow occurs.  

Offense

Shape maintenance when the disc moves around the outside.

conjurorcasey

Here are some examples of shape maintenance when there's no dribbling occurring, and the disc moves around the edge points in the shape. Key takeaways here is: - The hat can stay as the hat, if flow is occurring. - players need to stay with the shape if the disc makes a substantial movement, as a spreading of the shape will result in disconnectedness. - The shape needs to rotate backwards if the disc moves towards the back field, or the side-line. - The shape needs to rotate forwards if the disc moves towards the centre, or downfield.  

Offense

Shape Maintenance with multi-person dribbles

conjurorcasey

This is a few examples of how to continuously engage in shape maintenance when the disc is being dribbled between more than two players.  

Offense

Shape maintenance 2

conjurorcasey

Shape maintenance during a dribble if the dribble occurs on the sideline.  

Offense

V stack sideline default

LewisLP

Describe the play  

Offense

Dribbling shape maintenance.

conjurorcasey

One option for maintaining shape when two players dribble down the middle of the field.  

Offense

Default 3v3 play breakside support

Hinatori

Describe the play  

Offense

3v3 mini part 2

Hinatori

Describe the play  

Defense

3v3 mini

Hinatori

Describe the play  

Offense

A collection of ideas against a zone

conjurorcasey

Undeveloped ideas.  

Offense

Realistic Breakmark Drill

realprore

A breakmark drill designed to simulate in-game situations. Success for offense is a good throw completed to the breakside, ideally for a gain of more than 5 yards. Success for defense is a block, or forcing a break throw at less than 5 yards gained.  

Defense

Hammerheads z

sarahallred

when on the disc is on sideline blue 4 and 6 have different jobs depending on how close to the middle of the field handlers 1 and 3 in red are