Offense
Poachy Defense Play
compertopWe need 3 Handlers who can work it around and recognize the flow and Huck from the Hip, We need 2 Great Transition Poppers who can Huck, We need 2 Power Cutter Rails who can scorch it deep.
Defense
Flex
RUFDefensa en zona. Permite pases laterales. Dificulta los lanzamientos hacia a delante y largos.
Offense
HEX
RUFHA: handler CU: cutter AP: Activated player TP: triangle players (players that share the cutting triangle with A¨P) CE: center player (player who is cutting to the center).
Offense
Golden
JBucks96The set of the stack clears break side and goes deep as soon as the disc is in play
Defense
HS - Squid
P2tty- Labels of players are the same as what we discussed at practice; 1 & 4 are Deep-Deep and 2 & 3 are under (just remember the two middle numbers (2 & 3) are always covering the under whether it's vert or ho) - Communication is key to keeping this Squid call effective, ideally, 2 & 3 should be talking to each other to cover multiple cuts, and the 1 & 4 should be communicating with each other and to the unders on what they see on the field - No opposing player should be past either of you in Squid so the 1 & 4 must establish who will be last back in the event of a change in offensive flow, most teams will revert back to vert stack so TALK! - 2 & 3 should have their back angled parallel to their respective sideline or shaded more inside, you should avoid having your back parallel to the front endzone line, but NEITHER SHOULD BE PLAYING WITH THEIR BACK TOWARDS THE CUTTER EVER!!