
Defense
Sideline Trap
Shomo00force all throws to the sideline then trap once there. only throw allowed from the middle should be a swing.

Defense
Sideline Trap
Shomo00Pick a force for cup to keep until disc is thrown to player on sideline. Immediately trap.

Offense
Broc's 2-5 Dump & Swing Offense
shanebrocTwo handlers set up and five cutters in a vertical stack Second handler cuts up the line Short fill (first in the stack) comes back under for disc Continuation on the break side if possible to other cutters

Offense
Broc's Simple 2-5 Long Offense
shanebrocTwo Handlers Set uup. Five Cutters Set up in a Vertical Stack Short fill (first in stack) goes to break side, then long to end zone. Handler throws long for the score.

Offense
Broc's Fake Isolation Offense
shanebrocTwo Handlers and One Fake Isolated Mid Remaining cutters tack in End Zone Fake Isolated Mid gets Disc on break side Up=Rushing Second Handler Gets Disc Second Cutter comes from End Zone to Receive Disc Under Throws to open cutter for score.

Offense
Broc's 3-4 Offense (Dump)
shanebrocSimple Play and Dump. Handler throws to Mid. Mid Looks receives disc and immediately dumps to up-rushing handler. Handler thtows long for wing

Offense
Broc's 3-4 Offense (Long)
shanebrocSimple Play for a quick score. Handler throws to Mid. Mid throws long for Wing.

Defense
Phased Man Defense
jamesonarThere are two very important types of communication required to make this defense work. 1) We need reliable up calls from the sideline, even for short dumps since a reset stall changes how everyone should be defending. 2) Loud "No Big" calls for the cutter defenders since give and go's with the handlers could allow hucks around the straight up mark.