Offense
Wheel Option 1 - Defense Flashes
msteinThis is the original reset play that is ran - a wheel to get the disc on the break side: https://playspedia.com/play/21306 <br> <br> That play, however, assumes that the reset defender is following the handler in the wheel, allowing the break side lane to be open. This is an unrealistic assumption. Instead it is more likely that the defensive players would either switch, the reset defender (Red 2) would sprint into the break side lane to block the continuation throw. <br> <br> This play starts with the wheel being successful, but the defensive player flashing into the lane blocking the continuation throw to the break side.
Offense
Wheel Option 2 - Tight Reset Defense
msteinThis is the original reset play that is ran - a wheel to get the disc on the break side: https://playspedia.com/play/21306 <br> <br> That play, however, assumes that the reset defender is poached off the disc. While that is likely the case early on, it certainly will not always be the case. <br> <br> When the reset defender is playing tight, the wheel is harder to execute - not impossible, but harder. In the advent that the first wheel look (to the break side) fails, the reset is going to jab step and come back to the open side to reset the disc. In the event that the reset fails, we look for a secondary reset (Blue 3) - to be discussed in another play.
Drills
Endzone Drill
LHCaptainEndzone drill to practice continue break throws after a break side cut. Defender should allow the first cutter to catch the throw but should attempt to deny the next break throw. This should be run on both sides of the field. Progression will be defense -->offense-->throwing line-->throw-->cutting line. This is a great drill to work on timing the continue cut, setting a good mark quickly, and setting your grip and getting a good controlled break throw off in a game like situation.
Defense
Endzone
LHCaptainSlightly new endzone offense. Cuts are always from the front now(for the most part). No more continue cuts from the back as a general statement. Cuts from the back almost never work against competent defenders and this should eliminate a lot of confusion about where continues come from. This is a set play for when the disc is on the force sideline, but this should also be run if the disc starts in the middle of the field and is swung to the force side. The general idea is that the handler on the breakside should always make the strike cut here to open up the break side of the field(and maybe even score if their defender doesnt realize they are cutting to the back cone). The front of the stack will cut to the force side cone, and often the defender of the 2nd person in the stack will be poaching or sleeping and player 3 should have a fairly easy reset cut. Cuts should be made all the way to the cone, and everyone should be clearing hard to the back of the stack.