Offense

Horizontal Stack

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Set up in a traditional Horizontal Stack | The goal for GA's Horizontal Stack offense is to create space and options in the center of the pitch. |Call cutters by number from left to right on the line before the pull 1-2-3-4 | If handlers want to see a particular cutter initiate, call a number starting with the respective cutters number e.g. 16 would activate cutter 1 or 39 would activate cutter number 3. | Always clear to the sideline!  

Offense

Dump Option 2 - Sideline Trap - J-Stack

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Offense

Dump Option 1

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Dump Setup (assuming forehand force) | When we have one dump, always setup on the open/force side. | Handler initiated dump activation (EYE CONTACT!) | Open side options: up field cut or Flash cut | Break side options: up line cut or slash cut  

Offense

Vertical Stack (1)

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Primary Vert stack sets up like a traditional Vert stack | Order of Options/Looks: 1. Deep option from the back of the stack (E) | -- Also setting up for an in-cut | 2. Flat(ish) break side cut from the second in the stack (B) for an inside-out look | -- As these cuts are developing (D) is setting up for continuation depending on where the disc progresses | 3. If Look 1 is not taken, (E) gives an in-cut | 4. Handler 1 throws the disc to E| 5. D sets up continuation cut for E and B makes a deep cut from the breakside  

Offense

Vertical Stack (2)

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Primary Vert stack sets up like a traditional Vert stack | Order of Options/Looks: 1. Deep option from the back of the stack (E) -- Also setting up for an in-cut | 2. Flat(ish) break side cut from the second in the stack (B) for an inside-out look | 3. Handler 1 completes inside throw to B | 4. D gives a continuation option to B  

Offense

Vertical Stack (Set up)

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Primary Vert stack sets up like a traditional Vert stack | Order of Options/Looks: 1. Deep option from the back of the stack (E) | -- Also setting up for an in-cut | 2. Flat(ish) break side cut from the second in the stack (B) for an inside-out look | -- As these cuts are developing (D) is setting up for continuation depending on where the disc progresses | 3. If Look 1 is not taken, (E) gives an in-cut | 4. If no option is taken, the handler will look to dump  

EndZone

EndZone offense

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Defense

Ho-stack bracket

kimcheesquat

When we can put on a bracket, we will put on the bracket on a pull or a dead disc. However as soon as a player enters your space, you must pick them up. There will be opportunities for you to separate from your player and help in the lanes while the disc is in play. You can use the principles in this diagram. It shows you where it would be ok to sag off your players depending on where the disc is. Must always play with head up and be able to snap back to your assignment at any point.  

Offense

Ho stack reset when trapped.

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Offense

Setplay 2 (Vertical)

Hưng- Đỗ

Safe flow offense  

Offense

Ho-stack reset from center

kimcheesquat

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