Offense
Golden
JBucks96The set of the stack clears break side and goes deep as soon as the disc is in play
Defense
HS - Squid
P2tty- Labels of players are the same as what we discussed at practice; 1 & 4 are Deep-Deep and 2 & 3 are under (just remember the two middle numbers (2 & 3) are always covering the under whether it's vert or ho) - Communication is key to keeping this Squid call effective, ideally, 2 & 3 should be talking to each other to cover multiple cuts, and the 1 & 4 should be communicating with each other and to the unders on what they see on the field - No opposing player should be past either of you in Squid so the 1 & 4 must establish who will be last back in the event of a change in offensive flow, most teams will revert back to vert stack so TALK! - 2 & 3 should have their back angled parallel to their respective sideline or shaded more inside, you should avoid having your back parallel to the front endzone line, but NEITHER SHOULD BE PLAYING WITH THEIR BACK TOWARDS THE CUTTER EVER!!
Defense
2-3-2 "Box" Zone (2-3-1-1)
jlaurieThe 2-3-2 "Box" zone is a containment zone, designed to "contain" the movement of the disc, limiting the options of the throwers to short passes between the handlers or in front of the wall. The overall goal is to get the offense to try to throw the disc over the top, where the “short deep” (player 6) is waiting or into the “box” (in the middle of players 1, 2 & 4, 3, 5). Player 3 plays a significant role in defending against cutters coming into the “box” as well as baiting throws. The “short deep” (player 6) is also a freelancer, cleaning up any passes over the top. If the offense manages to complete a pass into the “box” the entire defense shifts backwards, holding the same form and preventing additional passes upfield.
Defense
2-3-2 Box (2-3-1-1)
jlaurieThe 2-3-2 "Box" zone is a containment zone, designed to "contain" the movement of the disc, limiting the options of the throwers to short passes between the handlers or in front of the wall. The overall goal is to get the offense to try to throw the disc over the top, where the “short deep” (player 6) is waiting or into the “box” (in the middle of players 1, 2 & 4, 3, 5). Player 3 plays a significant role in defending against cutters coming into the “box” as well as baiting throws. The “short deep” (player 6) is also a freelancer, cleaning up any passes over the top. If the offense manages to complete a pass into the “box” the entire defense shifts backwards, holding the same form and preventing additional passes upfield.
Offense
Banana break
LewisLPWarning: this play takes longer to develop. We must be efficient when it is called
Offense
What to do when other players don't maintain shape and do weird shit.
conjurorcaseyHere, I try to give examples of how to react when other team-mates aren't making good shape, or do weird shit, that doesn't make sense. This is obviously challenging, especially if the movement of the disc requires adjustment in position as well. But we just have to keep playing and thinking trying to recognise things on-field and reflecting off-field.