
Offense
Ho Stack
NemiThis is a basic Ho Stack, notice how the 2 middle cutters alternate on who is cutting in and who is cutting out.

Drills
Give n Go. Huck Alley
UbudUltimateGive n Go Drill Down the alley. The focus is on the dribbler to control the disc then huck.

Offense
Horizontal stack 5 vs 5
Disco Yo*1 et 3 reproduise tout le long le même schéma, tandis que 2 et 4 s'activent seulement après un tour sans succès de 1 et 3(ou après 6 secondes d'écoulées). **À noter que le losange fait par 1 et 3 pourrait être parcouru dans le sens inverse, c'est le joueur 1 qui, dès que le disque est mis en jeu, décide s'il part vers l'avant ou l'arrière, car il est du côté ouvert du frisbee. Alors que 3 va simplement à l'opposé de 1. Ça ne change rien pour 2 et 4. ***Si jamais, au signal des 6 secondes, 2 décide de rentrer à l'avant vers le frisbee du côté ouvert (si par exemple son joueur lui ouvre le jeu dans ce sens en se mettant derrière) alors 4 peut partir au fond par le centre à la place de 2. Si 2 n'obtient pas la passe en allant vers l'avant, il s'écarte alors rapidement en prenant la position initiale de 4 en passant à l'arrière du handler.

WarmUp
Throw n' go
UbudUltimateJust to get people comfortable with the feeling of running whilst throwing.

Offense
Horo - Miley
ZigThis is the standard Horo initiation play - Play from a pull when its brick - Play from stopage in our Defensive end of the field

Offense
Thirds 5v5
reasonableguyCreate mini sections of 3v3. From a pull, turnover, or them scoring a point, two players will bust deep straight away. The other two will for a stack. The goal is to play two games of 3v3 in each half of the field.

Offense
Diamond RAY
P2ttyGreen: Activated (Actively going to run the play) Yellow: On Deck (Potentially in play if one is pumped) Red: Out of Play (Draw defender out, recognized if you're poached) Step 1: 5 will strike deep to pull his defender while 6 will drive <5 yards to the open side. Step 2: 6 needs to get out of this space ASAP to allow the under to be viable, so they will slash across entering 5's lane. Once 5 has his defender committed, and 6's lane is free, he will cut back under. Step 3: Two options can happen here: either 5 gets the under or 6 is hit with this deep shot. Step 4: If 5 gets the under, 6 is still live and can finish his cut deep. This is where 4 CAN get involved; if 6 gets looked off, you can take this horizontal upline gainer. Step 5: If 4 gets this gainer, 6 is still live and can cut under or deep. 7 needs to make sure he and his defender are still out of the way. Once 6 is looked off, everyone should be pushed up, we reset, and we all get into endzone.

Offense
Barquisimeto
jcruceszJugada de apertura y pase a la endzone, inncluyendo una variación para mantener control del disco

Offense
Simple Offense Play (7TR Team A Grp. 2)
ask.chuaaaThis play is designed to promote simple passing while trying to shoot a worthy goal. The code is as follows; [K] Katarina (Offense) [Ak] Akisha (Mid/Offense) [Cy] Cyrene (Offense/Mid) [Ch] Chalice (Middle) [Ad] Adriana (Offense) [R] Raia (Defense/Mid) [J] Jia (Goalkeeper)

Offense
W Formation (7TR Handball Team A, G1)
ask.chuaaaThe goal of this play is to confuse the opponents and offer several passing opportunities.