
EndZone
Iso 2
hayudi13The second iso play. This one is a bit different. The objective is still to isolate one particular player, but it's a bit trickier than simply clearing space. This play is used more to catch the defenders off guard.

EndZone
Iso 1
hayudi13This is our first end zone iso play. The point is to isolate the last cuter (#7) on the force side (the right side). Basically, when the disc is tapped in, the front four cutters in the stack just clear out of the way, and the isolated cutter will just try to beat their defender. Ideally, this cute will be made to the front right cone, but if that throw is not there, then there is still time for that same cutter to fake and get open. The isolated person will vary, depending on match-ups on that particular point.

Offense
DUC vert stack
MasterBangoOur basic vertical stack movement. The three handlers (1,2 & 3) are all interchangeable, and will flow down the field together.

Offense
Vertical stack - dump - Up the line
jonathanfournier3 tracés sans ouverture pour le lanceur. Le dump vient se démarquer facilement à 5-6 secondes et le jeu up the line arrive.

Offense
Deathly hallows
marysethomasPlay for when the handler wants to throw long at any point in the vertical stack. Good to use when we are close to the endzone or when we are way on our side of the field to gain yards.