We set up for an Iso play after a time-out or turnover close to the endzone. Handler calls 'ISO + isolated player name" and team lines up in the shown formation. Handler picks up the disc and stall count starts.
The Isolated player (number 7) fakes in direction of his choice...
and makes a sharp cut in the live side
If successful the cutter will score within the first 5 seconds of the stall count. If not, than the cutter will clear towards the deadside looking for an opportunity on the break while clearing.
If the isolated player is not successful and starts clearing out, than the cutter in the liveside corner of the endzone will drive directly towards the handler looking to catch the defense by surprise.
At the same time the breakside handler will fake going in...
and come back for the dump to reset the play while cutter 4 returns to position
The previously isolated player (No 7) will return in the handler position and the handler who had the disc intially will become the isolated player. Play is reset.