Mark and Point (1 & 2) -are interchangeable but must call early who is on. -No rush, contain disc if on, close angle and step off to react to thrower -The point (2) can be in the lane or on the dump depending on how we want to play it. -Straight up on the sideline.
Middle 3 (3,4 &5) -Body positioning (back to the sideline) and keeping eyes moving (avoid disc lock) -Assertive switching and picking up between the three -Wings (3 & 5) slightly more conservative and deeper unless crashing allowing short deep (4) to follow some poppers in. -Short deep assertive marking, pointing, allows wings to know if they need to follow their player middle or leave them and drop out. -Space between wings and deep a critical area, sometimes play soft wall with wings stepping back 3-5 meters, other times hard wall, stepping in. Depends on if they are throwing over or popping through.
-Staggered one deepest, both always know. Depends on side of field disc is generally. Some call this a flex. In and Out could be good calls. Deeps talking to the wings and each other about gap in front of them (critical space).
Middle three are actively guarding their players down field.
They are actively looking to make switches with each other. It is imperative that they are focusing downfield while checking in with the disc.
Wings need to be aware that the vulnerable space is in between them and the middle 3.
Once the disc is swing, 1 & 2 need to communicate who is on to force the disc back to the middle of the field. Player 1 can either clog the lane or aggressively guard the dump.
#1 playing aggressively.
Trapping Sideline - Would be called during a stoppage. Mark forces up line and the point covers sideline, short deep comes in to cup middle to stop the through throw. Trap side wing takes sideline behind point about 10-15meters and other wing takes swing/dump big area. Deeps flex giving one deep and one wing the whole weak side of the field to cover.