Step by step 19 steps
  1. Step 1

    This drill helps down field defenders work on their heads up marking, by forcing them to STEAL a look as they approach with their mark. The progression becomes more aggressive, as the mark tries to stop different continuation options downfield. CALLED FORCE is FLICK.

    TOD00
  2. Step 2

    FIRST PROGRESSION. With the Offensive being a couple yards ahead of the defender, they both cut toward cone 1.

    TOD00
  3. Step 3

    Offender cuts back towards either cone A or B.

    TOD00
  4. Step 4

    Defender MUST cut all the way to cone 1 before chasing Offender.

    TOD00
  5. Step 5

    The disc is thrown to the Offender, Defender must take a look downfield as they charge to set the mark on the CALLED FORCE. The Offender should attempt to make a solid throw against the mark.

    TOD00
  6. Step 6

    SECOND PROGRESSION

    TOD00
  7. Step 7

    Same as before, they both cut toward cone 1.

    TOD00
  8. Step 8

    Offender choose a cone to cut back at, as defender continues to Cone 1 before chasing Offender.

    TOD00
  9. Step 9

    Disc is thrown to Offender, and Defender must take 1 count of their mark to stop the obvious downfield throw.

    TOD00
  10. Step 10

    After One second, the defender must shift back to the CALLED FORCE.

    TOD00
  11. Step 11

    THIRD PROGRESSION

    TOD00
  12. Step 12

    As the Offender is making their in-cut, Defender by STEAL a LOOK downfield, as the downfield receiver angles in (left or right) (replay this a couple times to notice the receiver flare left or right)

    TOD00
  13. Step 13

    As the disc gets thrown, the defender must take 1 second of their mark to stop the obvious downfield throw.

    TOD00
  14. Step 14

    After one second, the defender must shift their mark back the CALLED FORCE.

    TOD00
  15. Step 15

    FOURTH PROGRESSION

    TOD00
  16. Step 16

    As the Offender is making their in-cut, Defender by STEAL a LOOK downfield, and notice the receiver cutting deep.

    TOD00
  17. Step 17

    As the disc gets thrown, the defender must take 1 second of their mark to set up with their arms WIDE AND BACK to stop a large follow-through huck for one count.

    TOD00
  18. Step 18

    After one second, the defender must shift their mark back the CALLED FORCE.

    TOD00
  19. Step 19
    TOD00