Step by step 5 steps
  1. Step 1

    Setup. Note: The players 2-7 are used to show the "line" which is best marked with cones.

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  2. Step 2

    Offence attempts to break defence. If offence makes it past the defence and over the line, Defence loses and drill is over. Reset.

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  3. Step 3

    Offence then runs to first line. Where they choose to either run toward second line (horizontal with disc, step 4), or back to go long (step 5).

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  4. Step 4

    If Offence makes it to the second line (horizontal with the disc) without the defence "tagging" him, Defence loses.

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  5. Step 5

    If Offence makes it back past the starting point (ie; goes long after step 3) without defence "tagging" him, Defence loses.

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