vert stack
cutter or handler (3) receives disc on the break side
mark shifts to straight up. D1 initially backs the primary handler, always staying between O1 and the disc. D4 fronts his/her man.
As O1 sets up his dump cut, we're probably at about stall 2 or 3, and ready to enact PENGHU. D1 changes his positioning to force O1 upfield. D2 starts to do the same.
When O3 commits to his dump, D3 can feel free to cheat a point block slightly, as long as his/her hands are low. The sideline echos the Penghu call and talks to both the mark and the D1 to make sure they are taking away the easy options. D1 shifts a little to the inside to take away an easy quick throw, but never at the expense of giving up the backfield. Skip to step 7 for an experienced handler.
inexperienced dump will try the strike right away, but D3 will take that away with the mark and communication from the sideline. D1 barely crosses the plane of the disc, trusting the mark to take away dangerous upfields. No breaks are preferable, but D3 must not allow quick, low, upfield throws! High ones at least give D1 a chance to make a play.
D1 takes away any possibility of an around. This would likely be an experienced handler's first cut, creating space for the inside throw from O3. The farther O1 cuts back, the less D1 can choose to front him, as long as D1 remembers his/her job of not giving up an easy backfield throw.
This inside throw is dangerous and D1 needs to do all that he can to deny with help from the sideline communication. D7 needs to have her head on a swivel to stop any dangerous throws O1 might have for one count. The rest of the D prepares for a possible huck from the power position.
D1 catches up to take away a big throw. Nobody gets beat deep.
Everything goes back to normal with the disc centered.