Step by step 15 steps
  1. Step 1

    This is the intial set up for our zone, called monster.

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  2. Step 2

    As the disc is swung, the monster stays on the disc, with the sides filling in on either side of him.

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  3. Step 3

    The disc line is absolute, we want to force them to go backwards, so the sides don't go past the line

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  4. Step 4

    Communication lines are between 1 and 4, 7 and 5, and 6 and 2. The person further back talks to the person in front about where the cutters are.

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  5. Step 5

    If their player 4 cuts through the middle, 7 must tell 5 which side the cutter is, yelling 'right side'. They can then mark them accordingly.

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  6. Step 6

    6 must then move to cover 6, because they are a bigger threat to catch the disc.

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  7. Step 7

    If the disc is swung, again the monster follows, and the sides moves again, notice how the mids move to cover the holes.

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  8. Step 8

    Also remember that defender 1 won't cross the line of the disc.

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  9. Step 9

    The anchor, or deep (7) must shade to the side of the disc to take away the huck chance

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  10. Step 10

    In this situation 4 has the hardest job, because they must watch for overhead or loopy passes to both 5 and 2.

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  11. Step 11

    The mosnter is a very tiring position

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  12. Step 12

    So if they get tired they can switch with a side on the sideline as shown. As long as you are communicating well, the switch is easy.

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  13. Step 13

    Nearly always, the monster will be a guy, and the sides will be 2 girls. Also, the third girl will be on the break side (opposite of force side). The 2 other mids and the deep will be guys.

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  14. Step 14

    If they get to aroudn 20 yeards before the endzone, (basically when the deep reaches our endzone line), they will call a 'melt'. THis means we transition to man to man defense. This must be done very quickly, as 1 throw can mean a point.

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  15. Step 15

    It is a fairly easy transition to man to man, but since the 2 ears are female, they must either communicate to find a girl in the stack, or take a guy handler.

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