Turnover, where the disc is a ways away so the handler (#1) has to walk over to it.
The stack set up. The D is forcing flick side, so all the defensive players are trying to keep the offensive players away from that side of the field.
#2 cuts into the break area in an attempt to make space from their defender.
#2 then cuts into open space to get the disc.
If #2 does not receive the disc, then they clear out of open space and #3 already starts their cut into break space.
#3 gets enough separation from their D to get the disc. #4 is already starting their cut to get open for the next pass. #2 is still clearing out onto the break side to keep the open side uncluttered.
#4 cut into the play, but is well covered, so they will clear out of the open side. #5 is already starting to make their cut in. #1 is hanging back in case the dump is needed. #2 is rejoining at the back of the stack.
#5 has good separation from their D, so will get the disc. #4 is clearing out of space and going to rejoin the stack. #6 is starting to make their cut to the break side.
#5 receives the disc and sees #6 already has a beat on their D. #3 is moving up for the give and go since they already have a beat on their D and #1 moves in as a dump.
As #6 is about to get the disc, #7 wraps around the stack in order to go for an end zone play. #3 clears into break space, while #5 is going for the give & go. #1 moves up the dump. (#2 should watch out not to pick off #7's defender.)
#7 is cutting deep while #6 is seeing if #7 can get separation, or if they want to dish it to #5 as part of the give & go. (If this doesn't work, reset back to the dump)
#7 gets separation, and #6 puts the disc into the space in front of them. #5 should continue their run, just in case the disc isn't thrown properly. Everyone else should be creeping up as well in case of a turnover.
#7 scores, yay!!