Step by step 5 steps
  1. Step 1

    Pull

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  2. Step 2

    The offense begins to recognize the zone

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  3. Step 3

    2 shades flick but goal is to deny all up filed passes. Side to side passes are perfectly okay.

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  4. Step 4

    The disc is swung. The trap is now set. 2, 5, & 3 form a mini 3 man cup forcing a flick huck. 6 is down field denying force side cuts. 1 denies the dump by forcing him to cut up field. this zone, theoretically, can only be beaten by a hammer so let's assume a hammer is thrown to the far handler.

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  5. Step 5

    As you can see, the wings have to be the most athletic players on the field because they have to cover the most ground when a throw goes up. The cup must stay as a unit when chasing the disc as to prevent across field passes. When the disc is in the center of the field, a regular clam is played.

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