Step by step 8 steps
  1. Step 1

    Play starts as pictured. Stack should be as far back in the endzone as possible.

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  2. Step 2

    The iso cutter tries to get free for the first 5/6 seconds of the stall count. THE ISO SHOULD NEVER LEAVE THE ENDZONE UNLESS NECESSARY.

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  3. Step 3

    If the iso doesn't get open, the handler looks dump. ISO: STOP CUTTING ONCE THE DUMP IS INITIATED. The dump handler now has two dump-cutting options; A) Cut straight to the open side.

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  4. Step 4

    Once 1 dumps the disc, they cut straight up the line. Because of how the mark is lined up, they should have the advantage from the get-go and get the easy score.

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  5. Step 5

    Option B) If the dump can't get open on the open-side, they cut back to the break-side.

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  6. Step 6

    Usually with endzone play, the defense is so worried about stopping the strike, they will usually over-bid on this cut, hopefully leaving the break-side cut open.

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  7. Step 7

    Provided the iso hasn't moved, there should be a huge area to aim for on the break-side of the endzone.

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  8. Step 8

    Score. If the disc gets recycled so much that the iso has to come out of the endzone to help out, the first in the stack then becomes the iso.

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