This zone is a 2-3 set up that is 2 people playing man/match and 3 people playing zone. 1 and 2 are match defenders on the handlers while 3/4/5 zone out the cutters
As the players cut each person tries to take away the nearest option
As the cutters shift around, the clam will continue to take away the area they are responsible for - 4 is essentially fonrt of midfield, 3 and 5 the sides and deep. They switch as needed. Rabbit should still be forcing towards a sideline for a trap if possible.
Possible continuation
Now we have a sideline trap.
The main concern is a deep huck as there is no dedicated deep player. If they like to go for that huck anyways, switch to a flat mark instead of a force to reduce their ability to go for that.
Alternatively reverse the clam.