Step by step 8 steps
  1. Step 1

    As a general rule, the 'more active' cutters are the two closest to the disc i.e. when the disc is with 1 --> it'll be 4 and 5, when it is 2 --> 5 and 6, and 3 --> 6 and 7.

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  2. Step 2

    When the disc is in the middle of the field, both 4 and 7 are deep options, while 5 and 6 are under options.

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  3. Step 3

    As a general rule, the generating cycle is wings into the deep space and then under through the middle.

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  4. Step 4

    Continue cycling through.

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  5. Step 5

    Reset with disc on the side.

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  6. Step 6

    Cycle is opposite; 6 deep, 7 across...

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  7. Step 7

    ...then 6 under. This gives the thrower quite a few options.

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  8. Step 8
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