Set up ho stack and disc is positioned middle and being forced flick. Cones represent your own lanes and you cannot cross them.
Popper closest to disc cuts in first, wing closest to disc cuts out (wingers don't need to cut so deep when the handler is not finding a deep).
Let's say we swing the disc to the left handler.
Again, popper closest to disc cuts in first, and wing closest to disc cuts out.
Let's say we hit the popper.
Either, the popper can look for the dump to handler #1 or #2 (arrows meaning dump, not cut) or look deep for winger #4.
Let's say we continued the play down the field and hit winger #4, which is a continuation play
Let's dump to handler #1 instead, everyone pushes up the field to give space.