Everyone partners up. cones are set up. Cone 15 is thrower cone. 16 is dummy/clear cut, and 17 is active cut. Cones 20-24 are a backline (like, OB) to prevent deep shots. we don't want deep shots. "outs" are ok, but mainly we're trying to get open in a smaller space in front of the disc or beat the defender to the forceside.
2 clears. (Breakside under)
3 has a 1 v 1. Stage it.
1 v 1 rep. Prioritizing forceside unders.
Rotation. Thrower goes back of fill line. 1v1 becomes dummer cut. front of fill line becomes 1 v1.