The last player of the stack start a DEEP/IN kind of cut (player1 in graph)
1st cut -Did not received the pass deep from handler, cut back IN.
1st cut - Cut IN did not work, player go back in stack as quick as possible. 2nd cut - The 1st player of the stack(player3 in graph) start an IN cut at the same time .
2nd cut - Player3 did not received the pass IN, he go back in stack but he needs to always keep an eye on the handler. Pass could always be completed break side.
2nd cut - Player3 did not received the pass in break side, he go straight away DEEP from break side. Be carefull to not cause a PickCall.
Dump pass(up the line) - DEEP pass did not work, now we need to use the dump. Count must be around 6 or 7.
Dump the disk up the line
Easy goal!!