Set up: 5 players set up in a vert in the middle of the endzone, back 4 are pushed back into the half of the endzone (further back is better, makes your defenders decide to poach or play tight). Front of the stack (#3) wants to be ~3yds from the front of the endzone close to centered. The reset (#2) setups in one of the standard reset positions (flat on the breakside and 45 back on the force side).
Main focus is quick disc movement, hitting open throws, and following your throw. From this position typically 1 hits the reset then run upline, which can be hit if 1 is open. if not, this usually opens up a swing to 3. If 2 does not get rid of the disc, 1 would become the front of the stack and 3 would become the reset.
From here you would look for an upline from 3 or break the mark to hit 1 if its open. Stack doesn't want to shift forward too much, unless the play gets pushed more than 10-15yds from the endzone. the three players in the endzone would continue similar movement with swings, breaks, and uplines to get the disc into the endzone.
The cutters in the stack are looking to make cuts off of swings that switch the field. This generally means when the disc swing past the front of the stack. Then the cutter in the back of the stack makes a cut to the cone. It is important that they do not run too far into the front of the endzone, unless of course the disc is thrown to them, as this can take up space that the people running the endzone need to move the disc.
Example on diagram of the reset getting it on the breakside.
Example on diagram of hitting 1 again and the disc passing the front of the stack so 6 makes a cut. Note how 7 cleared to just behind the front of the stack and the stack shifted back, so now after 6 makes a cut 5 is the new back of the stack.
DIAGRAM RESET. Last and most fun way to score is with hammers and cross field throws. People in the stack need to be aware of where the disc is, not only to know if they are in the back and they need to cut. They need to pay attention to when the defense is giving up an over the top throw and be ready to attack if one comes up.
Apparently the defenders can't handle our clean endzone offense and gave up... Throwers, do not attempt these throws when you aren't in the center third of the field (graciously lined out by the defenders). The reason why is that defenders can make up a lot of ground in the time it takes for the disc to cross the field if its thrown from a sideline. These are always tempting to hit because players in the stack look very open and the throw seems easy. Generally they are not as open as they look the throw necessary to get to them is very difficult.