*NOTE* This animation does NOT include handler movement in Ho stack. This is just for cutter movement. Set up for Ho stack with disc in the middle. Blue on Offense, Red on Defense. Force is righty flick. 4 cutters evenly spaced, 3 handlers back. Open side handler is negative, break side handler is positive. Handlers are pretty spread out across the field
6 starts a cut to the breakside. We can hit this if we want/can. 5 sets up a deep cut, we can hit this if we want/can. 4 starts to pinch in to be ready to set up a cut if needed, 7 is holding their position and keeping their defender engaged.
If 6 does not get the disc, they are clearing breakside to the sideline. If 5 doesn't get the deep shot, they come under. 4 begins to set up a cut
If we get the disc to 5, as the throw is going off, this is the time for 7 to strike across the field to the breakside sideline. 4 is setting up their cut, 6 is pinching in to set up the next cut after 4.
flow from there. 5 in this case needs to make sure they clear out quickly after making the throw.
we continue rotation. We could hit 6 here, but if we don't, 6 has the option of clearing straight to the break side and then getting back into rotation
6 has cleared, 7 cut under and got the disc. 5 has moved in and is making their cut as 7 is turning downfield to throw it. 4 clears quickly to the breakside after throwing it.
5 smokes their defender and we score. yay! 4 and 6 continue to get into position in case 5 doesn't get it, and that way they can continue cuts