Cutter from the front of the stack will attack cone 3, handler 2 will throw dump pass to handler 1 when they drop back
After dump is complete cutter will then attack cone 1
Handler will then throw a backhand to corner 1 if they can. (NOTE: the cutter will have to look over their LEFT shoulder incase the throw is short)
If the cutter isn't available, handler will wave off the cutter who then rejoins at the BACK of the stack
Handler 2 then is given the option to run up field to attack cone 3 for a score if they are able to connect.