Cutter from the front of the stack will make a cut to attack cone 4, while handler 3 goes for a dump option
When the dump is complete, the cutter will then proceed to make a run for cone 2
When handler sees the cutter going for cone 2, they will hopefully be able to throw them a flick to the back of the endzone corner (NOTE: Cutter will need to look over RIGHT shoulder if the throw is short)
If cutter isn't available, handler will wave off the cutter who then joins the back of the stack while they shift down
Handler 2 is then given the option to make a run for cone 4 and hopefully score off of that.