One player in the endzone. Player 2 cuts to the open side. (Variation is to fake cut to the open side then quickly run to the break side for a point.)
If no throw, Player 3 cuts to the break side at full speed for a point or to set-up a cut to the open side. Player 2 clears out of the endzone.
If no throw to the break side, Player 3 quickly changes direction and cuts to the open side for the point.
Player 3 catches the disc for the point, hopefully.
If stall reaches 6 with no successful point, Player 4 helps out for a reset. Handler pivots to face player 4 signalling player 4 to initiate cut.
Player 4 runs full speed towards the break side endzone corner to set-up a cut behind player 2.
Player 1 could then cut to the endzone break side for the point.
If no throw to Player 1, endzone play resumes back to step 1 (with different player assignments.)