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Pull
O and D setup
O6 initiates cut to OPEN SIDE
O6 makes sharp V-cut, but D6 is quick so O1 pump fake, doesnt throw Stack shifts downfield
Example 1: O6 stays put, now O5 doesnt have an open space to run into. Running to break side could be an option but it's a tough throw
Reset
Example 2: O6 clears back to where they were coming from. Notice how O6 is blocking the cutting direction of O5, and kinda block the initiate cut of O4