Sprint down Pull for 3 'Mark' Players
1on Mark, 2 in forced space, 3 on break dump. 3 mids cover poppers and the shorter deep. One deep defender.
Disc is forced to side-line to the open player. Mark stops backwards reset, forced space defender (2) maintains position while preventing cross-field IO breaks. Swing defender keeps mark on cross field dump. force difficult throw or forced dump backwards. Two forward wings must stay between disc and poppers.
Disc should be forced backwards to dump. Everybody maintains position, swing dump defender moves in towards closest dump.
If ever centred, force to a side-line.
If deep is covered, short deep can push a wing up into handler space for an intercept.
Be mindful that this is only temporary as offence will eventually send it deep or short deep as a last resort.