Pull
Set up. Priority #1 Don't let them through the arrowhead. Let them throw towards the sidline, and when they get close to the sideline....
Trap
Hard trap - Let them gain a few meters if it's towards the sideline. The flap (3) should never bit into the lane. Always stop the break throws to the middle of the field
Swing
Reset
Beating the wing
In this situation the wing has two players to cover. This will be a judgement call by the wing to minimise the damage
reset
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If the mid (6) or the flap (3) are there to help then covering the deeper pass is good
Deep shots. We often crowd the disc like this, which is great when they cant hit long shots. However...
This sometimes happens
Deep tried to cover while D catches up
When we stall them and know they are looking for deep shots, the mid should drop and help out
Mid mid to be looking for scubers over the arrow