Step by step 10 steps
  1. Step 1

    Pull

    12345671234567
  2. Step 2

    Set up: player 1 is a straight/flat mark and players 2 and 3 are clogging the lane, forcing the thrower to swing the disc. Players 4 5 and 6 are guarding the biggest threat for over the top throws and 7 is deep deep

    12345671234567
  3. Step 3

    When it gets swung to a sideline, we trap them. Player 1 is still a mark forcing line. Player 3 is preventing the inside break and player 2 is preventing the around break. Player 6 takes away the sideline option and players 4 and 5 shift down to help take away the insides.

    12345671234567
  4. Step 4

    The Trap is only allowing vertical throws either up field or down field for a dump.

    12345671234567
  5. Step 5

    IF the dump is thrown, player 2 is responsible for containing and preventing the full field swing. Player 3 shifts over and briefly takes away the easy reset throw and player 1 shifts down to mark again. Down field defense stays with the biggest threat.

    12345671234567
  6. Step 6

    If the full field swing does go up, it is important for the trap to stay together as they reset on the other side. Down field D shifts over to contain. Notice how the 2 and 3 on red can switch positions.

    12345671234567
  7. Step 7

    If it gets swung to the middle, we reset to a flat/straight up mark.

    12345671234567
  8. Step 8

    Set up the trap again

    12345671234567
  9. Step 9

    Crashes are handled by player 3. Note that it is crucial for players 4 and 5 to help contain while 3 goes in.

    12345671234567
  10. Step 10

    As they clear out, we regroup. Noticed how player 4 has to be responsible for Blue 5 and Blue 2? They can bait that full field swing through the cup and get a lay out D!

    12345671234567