1. Off a dead disc, stack setup ~10 meters from the disc.
1 SLASHES which either *clears space on the open side for 2* OR *gets open for an inside throw from 7*
3 & 4 maintain the 10 meter distance. This allows the deep cut to remain LIVE
2 uses the open space to either *Cut in (shown)* OR *Cut deep (not shown)*
IF 2 does not get the disc, they now SLASH to either *clear the space for the handlers to work* OR *get open for an inside throw from 7*
At this point the stall count is ~4. It's handler time.
1,2, 3, and 4 watch the play and adjust their distance based on where the handler gets the disc (here the handler hits the upline).
ShaBOOM!town