The Wall Zone is our preferred indoor endzone defense. Because the indoor endzone is so small, flooding it with four defenders makes it very difficult to score, and leaves one defender to keep pressure on the thrower.<br> <br> First, we'll talk about the transition from our upfield zone, the 2-2-1. In this scenario, Red is on offense and has advanced the disc far enough down the field such that the deep feels that it's time to transition to the wall. If no specific positions have been called beforehand, here is how we reconfigure (pretend that the endzone shown here is only about half as deep):
- The deep falls back to the middle deep in the endzone.
- The two wings fall back and remain as wings in the endzone.
- One marker drops to be short middle in the endzone.
- One marker continues to be the only marker outside of the endzone, *and* switches the force to the outside.<br> <br> The change in force is critical, because now that the offense has limited space to work in, we want to try to limit that space even further by giving them easy throws to just a small portion of the field. They may be able to swing it across, but it will likely require a riskier throw.
Once the defense transitions to wall, the offense will likely transition, as well, to three handlers and two cutters.
Yes, this defense does give up the last few meters to the endzone fairly easily, but the benefit is that now there are 10 players in a small amount of space, and it's much easier for the defense to prevent the offense from scoring easily.
Things to remember:<br> <br> - Keep your spacing in the wall, and communicate. Guard any cutters who come into your area, but don't follow them too far if they move away; just warn your teammate that there's a cut coming.<br> <br> - Position yourself to take away dangerous cuts. The most dangerous pass in this situation is a short, quick throw to the front of the endzone, so try to anticipate where the cutters want to go and be there first. Neutral positions should be a bit closer to the front of the endzone, because it's more difficult for a handler to throw it to the back.